﻿//Author:Michal Sporna
//License: https://operationsneakpeek.codeplex.com/license

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Characters.Helpers
{
    public class MovePatternCheckpoint
    {
        public enum Direction { None, Right, Left, Up, Down };

        #region properties
        public Rectangle Pos;
        public bool Visible;
        public Direction FollowDirection; //in which direction should avatar be faced when follwoing this checkpoint

        public int ID;
        public int Row;

        public TimeSpan timestamp;
        public Vector2 delta;
        public bool IsEndOfPath;
        public bool IsStartOfPath;
        #endregion
    }
}
